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Fitting Goals (Author: Hazri)
The basic fitting philosophy for incursions is to have a buffer tank and as much DPS as possible. For repairs the fleets use logistic ships (Basilisk, Scimitar). Because of that NO ship should have ANY active/passive tanking modules (shield booster, boost amplifier, shield recharger). In the following are some basic guidelines for fitting a decent buffer tank:
  • all shield resists should be at least at 70% or more (80% is excellent)
  • depending on the signature radius and incursion site, the EHP should be at least 50k - 100k (see graph below)
  • fitting a Damage Control Unit II makes a great safety net (if you can't use one, start training for it)
  • for ships up to battlecruiser size, an afterburner can improve your tanking ability quite a bit

signature radius in relation to incursion sites and recommended EHP


Jun 27, 2008  EVE New Citizens Q&A Possible to add power slots to your ship? You will need to get a different type of ship for more slots. Abraham Mosby: Posted - 2008.06.26 19:14:00 - An Iteron III has 2 high slots but only one can be a turret (gun). Only a little more training to industrial III.

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Eve Online How To Get More High Power Slots Free

Eve online how to get more high power slots free

Eve Online How To Get More High Power Slots Games

  • Mar 01, 2013  I am a newb at Eve and I have seen loadouts of the Osprey online with three Miner II and a missile launcher, whenever I try to load this it only allows me one Miner II, how do I get more turret hardpoints? I have Caldari Cruiser II trained as well as Electronics III, Im not sure if I need anything else. Any help would be appreciated.
  • Jun 26, 2008  Hello, i'm new here (obviously) and I was curious if it's possible in this game to add power slots to your ship? As an example. Could I add another high power slot.